“At the core of being a 21st Century Teacher is being a Master Learner.” By David Warlick
This week I was not only lucky to be able to present at North Carolina Technology in Education Society Conference (#NCTIES12) but also attend! I loved being surrounded by the excitement of learning and fantastic techies. I attended many sessions but thought that I would narrow my focus onto these three sessions I attended and how I am going to use it to better my teaching. I am going to save my favorite session for next week’s blog when I am done playing around and creating with it.
Ken Shelton- Digital TLC: Igniting the Fire
- Mr. Shelton found six information things in 6 secs proving the point we need and can get information right now. But obtaining information doesn’t mean nothing if you don’t know what to do about it! We need to teach students to critical thinking. Fast data access is no good unless students have the skills to use it.
- I am going to read: Raw Materials for the Mind: Teaching & Learning in Information & Technology Rich Schools by David Warlick
- Use Google Earth to take virtual ‘fieldtrip’.
Mashups: Creating New Classroom Content Using Freely-Available Digital Media by Patrick Cripsin
- Hype cycle is a graph that shows the social application of specific technologies. It also shows you when technologies move beyond the hype, offering benefits and becoming widely accepted. This is good to keep in mind when in the classroom so you don’t fall for the ‘hype’ of a specific technology you want to try in your classroom. Below are the stages of the cycle.
- Stage 1: Technology trigger- oh’s and ahhs of what is new
- Stage 2: Troughs of disillusionment- Technology fails to meet expectations, becomes unfashionable and media interest decreases.
- Stage 3: Slope of enlightenment- Focused experimentation leads to a true understanding of the technology’s applicability, risks, and benefits.
- Stage 4: Plateau of productivity – When you use the technology without even realizing it. Real-world benefits of the technology are demonstrated and accepted.
- When using and creating mashups (such as edu.glogster/wikis) we as educators need to be aware of copyrights and creative commons. Creative Common is a nonprofit organization that works to increase the amount of creativity available in public such as school. Pictures, videos etc are available to the public for free and legal sharing, use and remixing. We need to teach digital citizenship and this is an important lesson for students to be made aware of. Teaching them about creative commons will help them understand that there are places they can take pictures from to put into their edu.glogster etc and it is not breaking copyright laws.
- Sites that you can search for creative common use:
- YouTube Creative Commons- put phrase you are searching then comma, creative commons
Engaging , Creating, Collaborating and Organizing-Now! By Lynn Keith, Suzanne Blaszak and Jennifer Keith
- Here I learned about a few new sites that I could implement into my classroom.
- http://www.jigsawplanet.com Here you can create your own jigsaw puzzle and use it multiple ways in the classroom such as, having the students put the puzzle together (collaboration) and appears a vocabulary or site word they have to learn.
- http://www.flipsnack.com Have students create their own flip book on a concept that they have learned to use as an informal assessment that turns into their study guide as well. Also great for e-portfolios!
- http://remind101.com Text message your students/parents a reminder that a test is coming up or a project. It is not attached to a phone number so they For more information on how it works watch this short video http://remind101.com/learn_more
All the sessions I attended were fabulous and there wasn’t one session that I went into and didn’t learn something new. I can’t wait to go next year! Mark your calendars as it is March 6-8th 2013 in Raleigh, NC @ the Convention Center and you won’t want to miss it.